LABS
Competing with Amazon
Level the Playing Field With AI Tools
Lowering Your Costs
Optimize Your Supply Networks
Building Business Intelligence
Leverage Mobile and IOT Frontiers
UULABS TECHNOLOGY ENABLES, MONITORS, AND MAINTAINS MILLIONS OF DOLLARS OF BUSINESS EVERY MONTH.
 
MANUFACTURING & INDUSTRIAL SUPPLY
 
E-COMMERCE
 
IOT & BUSINESS INTELLIGENCE
 
   SEE IMMEDIATE RESULTS

• TYPICALLY 95% OF TASKS CAN BE AUTOMATED

REQUEST DETAILED CASE STUDY
 
ABOUT US

UU Labs provides powerful tools, proven platforms, as well as custom development that leverage recent advances in artificial intelligence, IOT, cloud architecture, robotics, and more.

UU Labs recognizes we are in the midst of profound technological change that is transforming e-commerce, manufacturing, and industrial supply. UU Labs provides the tools which will help more businesses realize new opportunities, reinvent themselves, or simply operate with greater efficiency.



LEADERSHIP

MARC JOHNSON Marc is a principal software engineer, architect and manager with expertise in full stack development, artificial intelligence, and distributed architecture implementation at scale. Marc has a Masters in Computer science from the University of Minnesota and attended Bethel University for his undergrad. Marc has contributed to several patents including cloud based storage systems and artificial intelligence inventions. Marc has served as a founding partner at several startups, including UU Labs and he recently assisted startups including Code42, Rambl and Evereve. During his five years at Cisco Systems, Marc’s team shipped software components for a new super-router: the largest and most complex engineering undertaking in Cisco’s history at the time. Previously, Marc pioneered wireless technology for MetroTrak LLC, worked as Project Leader for New Technologies at Target Corporation, and as a Software Engineer for ETA Supercomputer Systems.

PAUL JOHNSON Paul Johnson brings a unique interdisciplinary culture to UU Labs that combines technical and creative solutions to complex problems. Paul is an internationally exhibited video game artist whose projects have been shown around the world in venues including the Museum of Modern Art / PS1, Galerie Lambert, Postmasters Gallery, ZKM, InterCommunication Center, Eyebeam, Seoul Museum of Art, and others. He was also a founding member of a small interactive agency that grew to over 200 people in five years with no outside investment. IN2 was an early and prominent presence within Silicon Alley, pioneering what became the conventions of ad-tech. Following the acquisition of IN2 by Monster, he launched StudioE9, a digital laboratory that introduced leading international brands into the North American market. StudioE9 also operated a lab within TBA Global, a subsidiary of Live Nation, which assisted in the productization of several technologies.